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Double or Nothing
DoubleOrNothing
Trick also known as "2 or 0"
Type of Trick Sidestyle String
Invented by Classic
Difficulty RedStarRedStarGreyStarGreyStarGreyStar
Videos

YouTube
Begin2Spin
MasterMagic
Other


The Double or Nothing is a sidestyle yo-yo mount that is the basis for many sidestyle yo-yo tricks. If the mount is thrown so the first loop goes round the thumb of the non-yo hand instead of the index finger it is referred to as a Houdini mount.

Double or Nothing is basically a Man on the Flying Trapeze with one extra wrap around both hands.

Getting into a Double or Nothing

TIDoubleOrNothing1

Step 1: Start with a Breakaway and let the yo-yo swing over to your free hand.

TIDoubleOrNothing2

Step 2: Put your free hand index finger in the path of the string and let the yo-yo swing around it. Compared to Man on the Flying Trapeze, the yo-yo is a lot farther away from your index finger.

TIDoubleOrNothing3

Step 3: Let it continue upwards...

TIDoubleOrNothing4

Step 4: ...and when it comes around, give it a little string by moving your hands closer together. The image shows how the segment between the two hands is not really taut here. This lets the yo-yo continue almost freely in a parabolic trajectory.

TIDoubleOrNothing5

Step 5: When it reaches the other side, don't give it any more slack, and let it continue...

TIDoubleOrNothing6

Step 6: ...around your throw hand index finger...

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Step 7: ...back up again...

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Step 8: ...and once more around your free hand index finger...

TIDoubleOrNothing9

Step 9: ...landing on the string...

TIDoubleOrNothing10

Step 10: ...in a small trapeze.


Triple or Nothing

TI3or01

Step 1: Triple or Nothing (3or0) is a variation, where the yo-yo is swung once more around the two index fingers. It starts at Step 7 of Double or nothing.

TI3or02

Step 2: Let the yo-yo once more round your free hand index finger

TI3or03

Step 3: When it rounds the finger, move your hands even closer together, resulting in a little slack in the three segements between the hands.

TI3or04

Step 4: Again over your throw hand index finger...

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Step 5: ...around...

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Step 6: ...and up...

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Step 7: ...and landing...

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Step 8: ...on the string. Wow. :-) Once you can do this, you can even try a Quadruple or Nothing or - with a small yo-yo - even a Quintuple or Nothing (by repeating steps 2 through 6).


Flyaway dismount

Now, how do you get out of this wrap? With a responsive yo-yo, a double/triple or nothing can be tossed up, releasing the string off both index fingers and the yo-yo will return. This is very similar to the flyaway dismount with a trapeze.

TI2or0FlyAway1

Step 1: Pull your hands apart.

TI2or0FlyAway2

Step 2: As this catapults the yo-yo up, drop the string loops from your two hands. The yo-yo starts to draw them out of your hands. Here goes the first loop from the free hand...

TI2or0FlyAway3

Step 3: ...and the second and third loop.

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Step 4: See how the yo-yo...

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Step 5: ... eats up the string...

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Step 6: ...and returns. Catch from below


Windmill Dismount

Another dismount that can be done with the double/triple or nothing is the windmill. The windmill dismount will leave you in a trapeze.

TIWindmill1

Step 1: Shown here for a 3or0, the same method applies for 2or0. Drop the loop(s) from...

TIWindmill2

Step 2: ... your throw hand index finger.

TIWindmill3

Step 3: From a 3or0 you should now have the string coming from your throw hand going 1 3/4 times (only 3/4 for 2or0) aroud your free hand index finger, then down around the axle, up around the index finger again, and back to the yo-yo axle.

TIWindmill4

Step 4: Now pick up some swing...

TIWindmill5

Step 5: ...and swing the yo-yo around...

TIWindmill6

Step 6: ...your free hand index finger...

TIWindmill7

Step 7: ...

TIWindmill8

Step 8: ...

TIWindmill9

Step 9: ...one more round...

TIWindmill10

Step 10: ...

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Step 11: coming down.

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Step 12: By now the windinds around your index finger are gone and the yo-yo swings...

TIWindmill13

Step 13: ...down...

TIWindmill14

Step 14: ...into a Trapeze.


Absolute Zero Dismount

TIAbsZero1

Step 1: This dismount is the beginning for the yo-yo trick Absolute Zero. It should be done with an unresponsive yo-yo. This one works nicely for Double or Nothing, but is not recommended for Triple or Nothing.

Toss up the yo-yo while dropping the first loop around your free hand index finger.

TIAbsZero2

Step 2: Note, that the loop around the throw hand index finger stays put. This is a bit confusing in this picture. The yo-yo flies up...

TIAbsZero3

Step 3: ...and while you pull the string taut by bringing your hands further apart...

TIAbsZero4

Step 4: ...you land it on the front string...

TIAbsZero5

Step 5: ...in a Man on the Flying Trapeze and his Brother. Toss up again.

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Step 6: Drop the loop from your throw hand finger.

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Step 7: Bring your hand further apart...

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Step 8: ...and land in Trapeze.


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